
Trumpets blow loudly to introduce the start of the tournament day. Everyone is invited to watch or participate. Those who would like to sign up need simply sign in for the competition they seek to join in on. Sign ups open at 8am, though you can sign up any time before the start of your competition category. There are different prizes listed for each category!
In the sign-up area before the tournaments begin, there will be a number of entertainment shows going on: Some of the fae who were invited are giving enchanted body paintings. Once the painting is finished, they will travel across your body like a living tattoo. Please be sure to specify if you would like it to be permanent or temporary, and exactly what you want-- especially if you want a permanent one.
In addition to the body painting, there will be a number of clowns playing pranks and giving out balloons that, when popped, completely cover the surrounding 5 feet in glow-in-the-dark glitter that smells of your favorite scent. Each one will smell different depending on who is smelling it. What's more is the glitter actually dissolves after 12 hours, so you don't have to worry about it never getting out of anything. Amazing!
There are additional dance shows and parades going on through the town and near the sign-up area to draw people in, and little pop-up shops with merch you can buy to support the tournament-- cool t-shirts, sunglasses, hats, keychains, and more. Don't forget to download the Tournament Bets app so you can place money on your favorites to win and make bank! Maybe save some for the tavern afterward if things don't work out, though... or before you make any decisions, check out the castles' royal tea garden, beautifully decorated in a wide variety of wintery florals, which is set up and serving a delightful medley of teas with soothing effects. Just be careful-- each table has a magic grapevine that will communicate with another table, so you may end up hearing someone else's secrets on the grapevine... or just ending up with a fun conversation if you notice it before you say something you don't want to share.
 As the tournament gets underway, it starts off with all of the multiview screens taking focus on the royal viewing box. In it stands a man that we have not yet seen before, but who stands with an air of dignity. He's wearing a suit, and a crown, and looks confident despite that he has many reasons to be hesitant- he is back from the dead, after all.
 | ”"My name is Arthur Pendragon, King of Camelot. Many of you may have heard of me from your worlds I'm told, and many still may not have, but I will begin with an apology. I should have been there for those of you who arrived months ago and have been bravely pursuing this battle without leadership. I am afraid a few millennia of culture shock have thrown me off course and the Advent of the Kardashians in my studies has not helped these matters. But that is little excuse. From here on out, I will be with you in your journeys. Those who have questions of me, I will be offering an..."
Merlin's voice comes in off-camera to help him out, since he's still not sure on all the lingo, offering "AMA" to assist, then Arthur continues.
"An AMA to you all in the coming days. But for the time being, let us celebrate the wins and strides you all have made with a tournament. Those brave enough to enter, I hope to see you vying for knighthood and fighting alongside me in the days to come. For the love of Camelot!" |
The video ends and the first tournament event begins. The categories and prizes are as follows:Close-Quarters Melee (No Magic): Any non-projectile weapon is allowed. All combatants meet on a sand lot surrounded by stands. The last combatant standing wins. Prize: 500,000G; (Item) Enchanted Sword, courtesy of the royal blacksmith and permanently enchanted by Merlin (Winner can choose what kind of effect they want upon contact with blade! IC choice, but must be approved by mods)
Physical Healing: All physical wounds will be divided among healers. Participation in this event will yield monetary payment of 10,000G per person regardless of win, as it is an essential service. The first person to complete their patient load will win the competition. Prize: 50,000G; (Recipe) Protective Charm
Long-Range Firing Competition: Archers, gunsmen, slingshot, or any other projectile-firing weapons or magic may be used for precision aiming at long-distance targets, both still and moving. It is not permitted to fire at other competitors, but distracting, blocking, and otherwise creating interference with curses, shields, and so on is permitted. Causing injury to other competitors will result in disqualification. Prize: 50,000G; (Item) Locked-and-Loading Projectile Purse
Lunch: Lunch break! There are plenty of food stands available for anyone to purchase whatever food their heart desires, but for the competitive lot, there is a hot dog eating contest to participate in or enjoy. Let the ref know if you would prefer vegan hot dogs, as they are available. Prize: 20,000K; (Recipe) Instant Loperamide
Animal & Hypnotic Obstacle Course: This one is for the animal and cognitive users. Use animal magic to direct a blindfolded animal or hypnotized peer through an obstacle course. Whichever team finishes the course first is the winner. (No one will question whether or not the hypnotized participant is there willingly, but make sure you discuss OOC.) Prize: 50,000G; (Recipe) Enchanted Gold Rose
Dark & Light Submission: Dark magic users will be given instructions to utilize shadow magic to essentially swallow their light opponent into a vat of darkness and pull them into pitch-black dungeons underground. Light magic users are to utilize their light magic to overwhelm the shadows and prevent themselves from being pulled under. Light magic users are given intsructions to create hardlight bindings to stop their dark magic opponents from controlling the shadows. Whoever secures their opponent first wins. (Multiple winners.) Prize: 10,000G; (Potion) Countercurse
Alchemy & Kinetic Animated Battles: An alchemist and a kinetic user pair up to alchemize a warrior of their choosing. It can be made of any material you like-- stone, straw, brick, mud, steel, whatever, but it must be made to be mobile and armed as you please, as kinetic users will then be tasked with animating various parts of the body and fighting the alchemists's creations against each other. Prize: 50,000G to each member of the winning team; (Potion) Animatia
Single Element Knock-Out: Elemental magic users may select one element to fight with. Each magic user is given their own platform in a pool. The goal is to knock your opponents into the water. Note: The water of the pool is not usable in the competition; using the pool will result in disqualification. You can jump from platform to platform to avoid hits but leaving the pool area will result in disqualification. Prize: 50,000G; (Recipe) Glowstick
Magical Melee: Like the close-quarters free-for-all, any magic type may join in. All combatants meet on a sand lot surrounded by stands. The last mage standing wins. Prize: 500,000G; (Item) Channeling Staff
Anyone who participates will get the following: A big thank you, a free meal ticket redeemable at any food stand during lunch, and (Recipe) Cool Firework. Reminder that players who want their character to win should sign up on the plotting post here. You can thread anything out on the log. Please sign up before 11:59pm on Friday 1/22. Results will be drawn live if we can figure out an easy way to do that and posted on Saturday.
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...I've been called that far too many times by now, by those who would seek to blame me for the evils of the world.
But I'm getting ahead of myself. My name is Caster, and you?
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[Quite a self-descriptive name, though she wonders if it might be an alias or a title of some kind. The curious look on her face says as much.]
I see... that would make it an unpleasant designation, yes. And anyone who tries to help you gets slapped with a similar label, I'm sure. Would that make you a pariah in your own society, I wonder?
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[She wouldn't elaborate unless she was asked - but Irhya was not entirely wrong in that guess.]
If there were anyone to do so.
But...yes, I suppose it would. Once people's minds are made up, there is little point in trying to prove them wrong. If people seek to call me as such, then they deserve to see me only for that.
[The smirk in her face was dark - dark, and cruel but with a tinge of pain in it. Since she could only live as a witch, Caster had decided to live as exactly that.]
...But that's not really a discussion for as pleasant a tea garden as this, is it?
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[She nibbles on the rim of the cup, thoughtful.]
Still, if someone were being unjustly persecuted like that, I know I'd take issue with it. If that makes me the same, so be it. I've always been like that, and I make no secret of it.
Though... I must confess I'm only average at magic, so I'd make a pretty bad mage myself. I'm much better with swordplay, just using the magic to augment rather than as the primary mode of combat.
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It sounds as if magic isn't uncommon where you're from, even if it wasn't a specialty of yours?
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[A shrug. It seems a facetious comment, because no one has to, strictly speaking. But she still chooses to, even if it makes her just as much of a target. That's what dark knights do.]
Besides, it's pretty difficult to be so evil that you'd be responsible for every evil the world has to offer.
Anyway, that's correct. I started out as a healer, which I suppose means the magic I got here is a return to my roots. I didn't enjoy the job, though, particularly not with the mentors and tutors I had to deal with.
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...But I'm glad someone like you would support someone who was getting the blame unfairly, even if I don't entirely believe you.
[Let it never be said that Caster didn't have some degree of trust issues.]
A healer, hm? It sounds as if you moved to swordplay after you distanced yourself from that?
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Well, that's alright. Actions speak louder and all that. I'll get back to you when I find someone with just those circumstances.
I did swap to swordplay, and frankly I'm a lot better at it. Magic is only used to augment my defenses, not as a means of destruction. I can still do it without having the magic I had at home, fortunately.
But I... take it by the name you are a mage as well, right? You do have that mysterious air about you...
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Magic supporting swordsmanship and weaponry can be quite complex, there aren't too many mages I've seen who use that sort of combination.
[Shirou being the main one, thinking about it.]
Yes, that's right. I never had much use for weaponry, with the Magecraft I could call upon before I came here.
[She had her dagger, Rule Breaker, but that was primarily a ceremonial dagger than a weapon.]
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...But I must say, enemy mages are a pain in the arse to fight -- no offense, of course. Anyone who can attack at range is, but suffice it to say, yours is a more flexible discipline.
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[...Gods she missed him.]
Certainly, but staying out of range is the best way for us to avoid getting attacked as well. For that reason I've found Archers the worst to fight.
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[She drains the last of her tea, and then places the cup back on the saucer.]
Though it sounds like using your magic to buff up someone who's already good at close-quarters would be really potent. It is, in the end, a battle of whether the melee fighter can get up in the mage's personal space. I usually prefer the brute force route... by which I mean, walking off a hit or two in return for getting into range. One can plow through archers the same way, assuming you're not outnumbered.
But gods do I miss my shields... taking everything raw sucks.
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[Not a pleasant memory right there!]
It did work well for us...but you're right, getting up close and personal to a Magus is usually an issue for them if they don't have a way to get out of it.
I can't imagine rushing in like that without so much as a shield to protect me. There's only so much one can evade.
[And, well, when you were the archetypical squishy wizard, that tactic was extremely dangerous!]
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But hey, if you ever need someone to watch your back who can soak up the damage where you can't, I'm always around.
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[That offer was a surprise, and a cool smile came into her face.]
...I'll keep that in mind, thank you. But for now, I should probably begin preparing myself for the tournament. It would be enjoyable to talk again if we run into each other here.