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avalonmods) wrote in
isleofavalon2021-09-22 01:13 am
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Entry tags:
- !event,
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EVENT ✨ Fall Equinot

QUICK NAV: LOGS ⚔️️ NETWORK ⚔️️ MEMES ⚔️️ OOC ⚔️️ NAVIGATION
This is the event log for IC comments only! Ask OOC questions/plot/view event notes HERE or use the FAQ for general questions. Click here to view top-level comments only.
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With all the harder preparations gathered for the Fall Equinox, throughout the month people will notice that decorations start going up around town. The colors of fall seem to seep throughout Camelot, but more than that, so do more traditional sights and smells. In the days leading up to the equinox, traditional acts such as the sacrifice and consuming of flesh are performed. Well.. normally they would be. The fattened geese that are normally eaten in preparation for the equinox have escaped and are causing havoc around town. Geese are running around causing trouble for everyone-- stealing glasses, opening gates, putting up toilet seats when people try to sit down so they fall in the bowl... all kinds of madness! Even if you weren't intent on eating geese and were going to settle for the vegetarian option (pumpkin and nut soups are frequently served using the gourd itself as a bowl), you have to agree the general public needs to be rescued from these menaces. If you have the stomach for it, you are welcome to keep one of the geese you capture for your own table... but otherwise, please return the birds to the farm where they can be handled accordingly. Birds are not the only sacrifice made to the autumnal equinox. As the flowers begin to reach the end of their life, there is a strong tradition of gathering flowers and herbs and preserving them for the upcoming winter, either to protect their beauty, scent, edibility, and sometimes magical properties. The simplest form of preservation is, of course, drying and pressing-- a technique you don't need magic for, but some of the locals will happily teach you. A more advanced technique can be learned to enchant glass bell jars to suspend the lifeforce of any living thing within its grasp for up to a year, if no one opens it. It's a technique used to preserve important or rare plants that may otherwise die out during the winter, such as herbs used in your favorite spell.. or dish. The glass bell jar will protect the plant, but each time it is picked up, a single petal or leaf will fall off of the plant. If all the leaves fall off, the plant becomes unrecoverable, and come spring the caster will find themselves cursed with a touch that wilts any plant they come in contact with. So if you choose to use this, be warned that there are consequences for misuse and a wide number of horror stories from people who have tried to use this spell for anything other than plants. Any type of mage can pour their magic into a bell jar to enchant it, and the type of magic will be reflected in a glass design that forms around the rim and handle. (An elemental mage may have glass flames form, or frosted etchings of your favorite animal may appear if you're an animal mage, and so on. Feel free to get creative.) Green mages may find this magic a little useless, since they can just replenish plants with their own magic, but it's still a good technique to know.. just in case! Perhaps the most beautiful tradition that takes form leading up to the autumnal equinox is the candle pathway. Every street in Camelot will be lit up with thousands of candles for two nights leading up to the autumnal equinox, as a guiding light to help the spirits find their way to Avalon. The way the streets in Camelot are mapped out, the lights will form a path to the square where the fairy coins are being held until their release on September 22nd, the same area where the guardian egg ceremony had been performed. Some people get very creative with their lighting displays, which can sometimes result in beautifully lit streets and magnificent structures of flames. Accidents are quickly quelled by volunteer elemental mages throughout the city to prevent any structural damage. Some people might be compelled to make their own light display the most outstanding on the block, and it becomes a bit of a game to compete with your neighbors to see whose section of the candle pathway is the most extravagant. ![]()
Calm and mundane preparations are a nice break from the sometimes stressful lives of Camelot's citizens and otherworlders, who often are asked to embark on life-threatening adventures and tasks. It's probably a good thing most of the month has been relatively peaceful, as things need to go a little bit differently this year on the fall equinox itself... but not as differently as they actually do. In the town square, elaborate celtic-similar symbols are carved out into the ground and filled with mysterious glowing liquids. All of those who gained guardian tattoos and their attendants were asked to attend a ritual to release them on the night of the 22nd, along with anyone else who would like to witness. Everything is ready and as the witching hour approaches, several individuals dressed in flowing robes with their faces painted like skeletons approach. As the leader raises his voice to explain why they've come and what to do to make this night a success, a sudden shock-- Avalon itself shakes with the might of an earthquake... or at least, that's what it seems like for the first few minutes as everyone gathers themselves until they hear mass screaming in the distance. Though it's hard to see what's going on... there are still some very, very obvious problems. A stone giant rises from the first of the Ash Mountains, crumbling the mountain around it as if the ancient being were holding the very mountain itself up... and it was. Those who visited Lestari will have seen its giant feet within the underground city. The former city. Lestari is now buried beneath the mountain, along with many of the other creatures living on and around the mountain. A huge storm of mixed weather forms above the giant's head, blizzard and lightning raging around it to no avail. As the people of Camelot watch what's only visible at a macro distance, they may not be as quick to notice that all of the fairy coins have begun glowing vibrantly, then suddenly burst out of the jars they've been held in, shattering right through them to fly off en-masse toward the stone giant. They embed themselves in it, fueling the giant with enough power to both begin to walk away from the rubble and for the spirits that have begun gathering in Avalon to head toward it, rather than where they had been intended. As if that were not enough, after the Stone Giant takes two large steps through the Land of Rot, the gargantuan cloud of dust covering the ruins of the first of the Ash Mountain range rather suddenly lights up with a vibrant, ultra-violet burst of flames that illuminates the smoke. The gargantuan purple dragon that once took up residence in the mountain clambors out of the dust and shoots straight into the sky, enraged and furious, and able to sense where the magic came from that raised the stone giant. The reason it immediately begins flying toward Celliwig with the intent to raze it to the ground is likely not immediately apparent, but it is quite odd that it bypasses the much closer target of Camelot with its rage. As does the Stone Giant, though it does not head toward Celliwig and instead seems to absorb the souls of the dead that were intended to be guided by the fall equinox's rituals as it lumbers through the land. If someone does not stop it, it is headed for the Forest of the Felled. King Arthur is immediately on the emergency broadcast system to implore people to join one of three groups: The success of each of these missions is dependent on character participation. See the poll for details about how certain character types may affect the outcome of the missions. |
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"Yeah, there's stations for both rescuers and rescuees, not that anyone's really counting which is which right now. And people actually doing some cooking, because they can contribute that if nothing else."
Easier to admire people like that than himself and Steph, really. When you're physically fit and mentally used to dealing with disaster, pitching in to help doesn't take a lot of effort. But people who don't have those skills and still find the will and a way to help are admirable.
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The thought of all that civilian support makes her smile, though it's small. In Gotham you tend to see the worst in people when a crisis hits. Every time someone sticks around to help it warms her heart.
"Mmm, maybe they're sharing tents. Save us a trip."
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"Hell, I could probably sleep wherever I sat. If the tents are full, I don't care."
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Hell, from what he'd seen so far, Morgan would lay money on Steph being the sort who'd ignore bone breaks as much as physiologically possible, if the pressure was on. Which it sure had been.
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She slows as she takes inventory, then shakes her head. If she has muscle injuries she'll find out in the morning.
"No, just scrapes."
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"I'm gonna teach you just how good an acupressure massage can be for muscle aches and pains, as soon as we can find a place to... stop moving, a bit."
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"It's not a miracle, it's training."
A massage sounds amazing though. Is there anywhere within 500 feet that they can stop moving and make that happen?
No, food. It isn't hard to spot, with only a few fires still lit so late. Steph steers in that direction.
"Technically we could just stop moving now. We'd definitely regret it in the morning, though."
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"You might. I still got some left in the tank, remember?"
He wasn't exaggerating. Dude's endurance was about 'Arkham Asylum and then still having enough energy left to go stop Two-Face' level. But lest she think he was all special or anything... she had to do the steering for sure. Morgan would've just kept walking straight forever now that his adrenaline was draining out of his system. Body had energy left, brain rapidly futzing out.
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She manages to steer them all the way into a tent, though she nearly knocks the front of it down going through the flap. The woman inside is grumpy and reticent, but the stew she hands them is warm and only minimally burnt from being cooked far too long.
There are several folding chairs open, with almost everyone else in the area fast asleep. Steph falls into one and immediately starts shoveling the food into her mouth. She didn't realize how hungry she was.
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She wants to go to sleep, yes. But will he try to make her slow down when she wakes up again in 3 hours? He does seem to be in better shape than she is, so waking up before he does and hiding from him the rest of the day probably won't work. How much has he been sleeping? Probably more than she has, but that's a very low bar. Thinking hard, she'd say she's slept 5 hours in the last two days. Three days? What day is it now?
She stares into space for a good 30 seconds, empty bowl in her lap, before realizing that she's finished eating. There's no way she's finding her own sleeping bag tonight.
"...D'you think they'll be mad if I fall asleep in this chair?"
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"I think a lot of people are literally just dropping where they stand." Food was a nexus for those in need of shelter and succor, after all, and exhaustion had made any spare spot a good place to sleep for someone. None of it looked very comfortable, but...
"Hn. I have an idea." He offered her his bowl to hold as he slid out of his seat, dropping to his knees on the ground. "Ever seen an Avalon dust bunny?"
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"Um, yeah, in passing," she answers distractedly.
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A flare of light wrapped around Morgan's hand, just before he slapped it down against the ground. "Dust bunnies, I'm here to bargain!"
That wasn't a summoning, only a signifier -- but that was enough for a couple of the sprites, after a moment, to waft their way up.
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With a concerted effort she manages to roll off of the chair and up to her feet without groaning out loud. She sets the dishes down, then goes to stand by Morgan. She's pretty sure if she sits down again she won't be getting back up.
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He opened up a file, then turned the phone so the dust bunnies could look at the screen. "I can give you a verbal summary or a complete verbal recitation of either if you want. The terms of this Bargain are: you go through the refuse of the city, and find any soft objects you can. Clothing, pillows, blankets, anything comfortable. Bring them here or to any other place where people are gathered. In exchange, I'll see to it that every dust bunny who does so gets transport back to Camelot, where you'll be around people again and have things to take."
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"We don't want to take anything people are currently sleeping on, though, right?"
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The dust bunnies were practically quivering at this point, which was pretty clear agreement.
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It makes perfect sense to her that dust bunnies are sock thieves, but sometimes she forgets that pens even exist. Not that any of this has any significance at the moment. She's already half-asleep.
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He turned his hand and offered it palm-up. In a flare of light, the Bargain is made, and off the dust bunnies skitter to start making good on their promise -- and recruiting others to their cause, as per Appendix D.
Morgan didn't move for a moment, and when he did, it was more of a sway than anything deliberate. "Woo, whoa, hello we're suddenly in the waterless wave pool..."
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She looks down at him when he speaks up, trying to avoid swaying herself.
"Mmm. I can't help you up. I might be able to help me down. I might be going down either way."
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It's not much of a joke, considering the state both of them are in.
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"Sounds good."
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"Already hard at work, huh?"
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