Solus zos Galvus (
emet_sulk) wrote in
isleofavalon2021-07-30 06:56 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
The Terrible, Horrible, Not-So-Good Morning | OPEN LOG
WHO: Emet-Selch + anyone
WHAT: A series of public and very gruesome murders, culminating in a flashy fight between Emet and a generic boss NPC that destroys much of a street
WHEN: From the start of August to mid-August
WHERE: Camelot City
WARNINGS: Violence, death, gore, mutilation of corpses etc. I will not write graphic descriptions of these for threads unless you opt-in to these details.
BASIC BYSTANDER INFO:
The bodies of the dead appear mysteriously during the night and are taken down by Camelot's law enforcement before next sunrise. Those who manage to see the display/s before they're taken down will note they are hung up as a deliberate, increasingly gruesome spectacle [think the 'art' in the TV show Hannibal] as the days go on. It is not a sight for the faint-hearted. If you smell the result, you will in all likelihood throw up the contents of your stomach.
The FIRST WEEK simply involves a single body hung up on a lamp post or some similar, convenient archway/overhang, with one or two more dead bodies below it. None of them are particularly special and all are eventually ID'd as lower tier thugs with shifty reputations.
On the SECOND WEEK, the bodies turn into more...artful displays. Prompt no.2 contains a very basic description of each one. DO NOT click on the links below if you are sensitive to descriptions of corpse mutilation and gore.
1st. "The Puppet"
2nd. "The Blood Eagle"
3rd. "Long-neck"
4th. "The Keyholder"
For those who have underworld/crime connections, you may hear whispers of a local smuggling ring being thrown into chaos. Members are disappearing without warning. Some attempt to go into hiding and turn up again during the first week of murders, dead. Others are simply never heard from after they disappear. Witnesses babble of some dark-cloaked figure who bursts in to places believed to be safe hideouts and slaughters anyone who attempts to escape. Those who DID escape swear up and down they had the luck of the fae on their side.
Emet-Selch finally locates the ringleader in the middle of August and launches into a very public, very destructive pursuit whilst fused with his familiar. Other characters can try and interfere with the chase but he will ultimately kill the ringleader with the help of reanimated corpses of their own subordinates, possessed by some of the spirits of their past victims. After about half an hour when the Soul Catcher he is using expires, he will collapse from his cumulative injuries and be taken into custody by Camelot law enforcement.
For any other questions, please send me a PM to this account or leave a comment here!
WHAT: A series of public and very gruesome murders, culminating in a flashy fight between Emet and a generic boss NPC that destroys much of a street
WHEN: From the start of August to mid-August
WHERE: Camelot City
WARNINGS: Violence, death, gore, mutilation of corpses etc. I will not write graphic descriptions of these for threads unless you opt-in to these details.
BASIC BYSTANDER INFO:
The bodies of the dead appear mysteriously during the night and are taken down by Camelot's law enforcement before next sunrise. Those who manage to see the display/s before they're taken down will note they are hung up as a deliberate, increasingly gruesome spectacle [think the 'art' in the TV show Hannibal] as the days go on. It is not a sight for the faint-hearted. If you smell the result, you will in all likelihood throw up the contents of your stomach.
The FIRST WEEK simply involves a single body hung up on a lamp post or some similar, convenient archway/overhang, with one or two more dead bodies below it. None of them are particularly special and all are eventually ID'd as lower tier thugs with shifty reputations.
On the SECOND WEEK, the bodies turn into more...artful displays. Prompt no.2 contains a very basic description of each one. DO NOT click on the links below if you are sensitive to descriptions of corpse mutilation and gore.
1st. "The Puppet"
2nd. "The Blood Eagle"
3rd. "Long-neck"
4th. "The Keyholder"
For those who have underworld/crime connections, you may hear whispers of a local smuggling ring being thrown into chaos. Members are disappearing without warning. Some attempt to go into hiding and turn up again during the first week of murders, dead. Others are simply never heard from after they disappear. Witnesses babble of some dark-cloaked figure who bursts in to places believed to be safe hideouts and slaughters anyone who attempts to escape. Those who DID escape swear up and down they had the luck of the fae on their side.
Emet-Selch finally locates the ringleader in the middle of August and launches into a very public, very destructive pursuit whilst fused with his familiar. Other characters can try and interfere with the chase but he will ultimately kill the ringleader with the help of reanimated corpses of their own subordinates, possessed by some of the spirits of their past victims. After about half an hour when the Soul Catcher he is using expires, he will collapse from his cumulative injuries and be taken into custody by Camelot law enforcement.
For any other questions, please send me a PM to this account or leave a comment here!
no subject
There had better not be. If there are ANY that he has missed, they had best know better than to approach him in any capacity ever again.
"Is that all you came to ask?"
no subject
He pauses, considering. "...Not that it will change what you consider to be forgivable or not." That is something Emet-Selch will have to decide how to live with... or not. "But I expect that's a conversation better had with people you know."
no subject
"It matters not whether I forgive myself," he mutters. "What matters is whether Hythlodaeus can ever bear to look at me again."
He hasn't seen his friend yet. He's afraid of seeing them. But if horror is all that is left of him in Hythlodaeus' esteem...he will have to accept that he has well and truly lost all he holds dear.
no subject
"But, if he means this much to you, the next time you find yourself sinking into the deeper end of madness... consider how falling to its sway would affect him before you embrace it." Easier said than done with how madness goes, but it might save them both a great deal of grief.
no subject
"If that's all you have to say to me then you can leave now," he says harshly. Unlike a certain, meddling fool, he cannot travel back in time and reverse his decisions.
Time to wrap up?
Stepping away from the cell door, Walter turns to go back down the hall from whence he came, one of the guards walking alongside him. "I'll check in on you some other time."
He does not, of course, say when that will be.
sounds good
But then again, maybe he deserves it.
Emet-Selch's quiet, broken laughter echoes throughout the cell then fades to silence.