avalonmods: (Default)
avalonmods ([personal profile] avalonmods) wrote in [community profile] isleofavalon2022-09-20 11:04 pm

EVENT ✨ SAVE THE LAST DANCE


QUICK NAV: LOGS ⚔️️ NETWORK ⚔️️ MEMES ⚔️️ OOC ⚔️️ NAVIGATION

This is the event log post! Ask questions in response to this comment HERE after reading the full post. Click here to view top-level comments only.
 
Event banner
POST TYPE: Event
DATES: 9/20
PROMPT BRIEFS
  • Not-So Death Ball: A party inspired by the Death Ball is planned to send off the Otherworlders before the final mission to try to stop the Calamity. Follow the candles to the Forest of the Felled for the party. Oh, and it's enchanted to be a costume party.
  • Dine n' Dash: The food isn't enchanted, but all the dining utensils and dishes are.
  • Angry Birds: Harpies perform a sword dance, then offer to teach it to those who wish to learn. Training swords are enchanted- anger will get enhanced if you don't trust your partner, if you do, you'll sync up and learn the dance easily.
  • Parting Words: Arthur and Elphame have a brief speech for everyone. A deal for those who save the day is granted. Elphame loves alliteration.
  • It's My Party, I'll Cry if I Want To: It's time for one last dance party together! The music is enchanted, so anyone you dance with you'll feel an attraction to until you share something you haven't told them yet.
  • Thx fr the Mmrs: Cool candle magic lets you share fond memories of Avalon with others.


NOT-SO-DEATH BALL

Time has been frozen for a year now, so there have been no new dead passing into Avalon from outside of the world, and all of the previous souls were consumed by the Stone Giant. It also makes most of the fall equinox ceremonies unnecessary this year, as the only newly deceased souls are the ones who passed within Avalon and are either hanging around as ghosts or trying to figure out information about this new realm of the dead there have been whispers on the wind about, but none have quite figured out where to find it with it being held within a very peculiar vessel.


Because of this, the annual Death Ball is not being held in the traditional sense either... but instead, in collaboration with Camelot and Elphame alike, will


candles hovering around trees, really pretty

be used as a send-off for those who will soon head into the heart of the Calamity itself to save all universes. Whether or not this is a send-off for the dead-to-be or the heroes of the multiverse.. well, that remains to be seen, but it is a goodbye and a thank you regardless and takes many of the traditions of the annual Death Ball and turns them into celebration of the Otherworlders who have spent this long and tried so hard to make things right.

 

This year, the candle pathways lead from Nicnevin, The Land of Maidens, Camelot City, and the newly revived Celliwig to the Forest of the Felled. Thousands of candles lead to the Forest for two nights ahead of the Death Ball, as a guiding light to help the Otherworlders find their way to the celebration. As they get closer, they will notice that any rivers in their way have magical bridges built of vines woven together with green magic from the mages of Malous to offer safe passage. As they approach the Forest itself, many candles float in the air, giving the entire forest a warm, magical glow.

 

As each person enters the forest through an archway of black and dark red flowers illuminated by light magic that floats about it like fireflies, they will find themselves enveloped by sparkles swirling about them like they've been Bibbidi-bobbidi-booed into a costume. The costume is chosen by the fae who cast the magic, so it could be something your character would want to wear or it could be something absolutely unexpected and mischievous. (Player's choice what their character's costume is. Have fun with it.) The Death Ball is traditionally a masked costume ball, but for the sake of Otherworlders being the ones who are being sent off, masks are not required.

 


DINE N' DASH

 

Fae were told not to bring food from the faery realm so as to not trap Otherworlders within Avalon, and as such had a little prank to play at the food tables set up near the entryway to the forest party. Every part of the set-up is kinetically enchanted to move about and play games with you: the teapot will pick up a stirrer and try to shoot three-pointers with the sugar-cubes into your tea cup, the tea cups will giggle when you drink out of them because it tickles, the champagne glasses will start floating away like bubbles if you let them sit for too long without drinking, and the dish will run away with the spoon before you try to put food on it... Don't worry, most of the dinnerware will settle down once you catch up so long as you don't let it go again. The food itself seems to have a lot of fusion dishes, like Korean BBQ tacos, Curry Pizza, Hamburger Bao, Chorizo Ravioli, and so on. They were trying to hit everyone’s taste as much as possible, alright?


ANGRY BIRDS

Combat is as much a dance as it is for a fight. Before the dancing gets underway, while food is being served and drinks are distributed (non-alcoholic for those not old enough by their world’s standards to drink, as always) everyone is treated to watch the Harpies perform a sword dance passed down by their people. The dance itself is enchanting, and casts upon those who watch it a protective spell to help make them less vulnerable in the journey to come.


Those who wish to learn afterward may speak to the harpies, but can only learn the dance if they find a partner willing to learn it with them. After all, the sword dance is only as effective as the trust you have in your partner not to cut your throat.


What’s more, the training swords are enchanted. While holding the swords, if you do not have trust in your partner, the blades will cause you to behave more violently toward your partner and bring out any underlying issues or anger you may have and multiply it. It’s good for processing anger, but it may go a little overboard if you end up trying to stab someone over leaving the toilet seat up too many times. If you trust in your partner, you’ll find yourself more easily synchronizing and able to sense the other person’s movements while holding the training swords, guiding you through the proper motions so you’ll be able to learn them correctly and replicate it on your own later.


PARTING WORDS

King Arthur and Queen Elphame are sat together at the royalty table with Queen Mab, Princess Bluebell, the royals of Celliwig, and a couple other unfamiliar faces. Before the dancing and music begin, both have something to say to the Otherworlders, and thus give the following speeches before the music starts:


 

What a journey it has been. Like many of you, this has been a learning experience for me. There are a good many things that I would do differently, and some things I would not change for anything. I am sure many of you feel the same. This party is normally for the dead, and some are saying that we say our goodbyes with it as we do not expect all of you to come back, but I do not believe that is true. I believe in every one of you. Time and time again, through happiness and hardships, I have seen you rise above. I do not think this mission will fail. I think we will come home, and we will see our loved ones again, and the Calamity will finally be over thanks to all of you. Thank you.

Arthur sits down, giving a nod of his head to Elphame, who takes her turn to stand up once he sits. She looks upon the crowd, a small smirk upon her lips as she begins to speak in riddle and rhyme for the final time. Though perhaps with a much more pleasing solution to this puzzle than one might expect from the fairy queen.


 

Precious people persevering past pernicious precarity, I deprive you no more. People of perilous pasts, I pardon. People profiting, people praying, people preying, people proclaiming "praytell, panacea," I proffer prized passage as payback for perfect performances. Your place in Avalon is preserved, as you please.


Arthur looks at her a little tiredly, because keeping up with what she’s trying to say when she gives speeches is, as usual, pretty perturbing. Merlin, who had been standing behind the lot during this, declares the party get started to break the tension and allow people to depart their tables and get moving!

 


IT'S MY PARTY, I'LL CRY IF I WANT TO

multicolored flames blending together

The music itself is a variety of modern songs and melodies played as if by medieval artists. Think this, but any song or country you'd like from modern times. The band is quite skilled, they can play anything from Airplane pt 2 to Ziggy Stardust and everything beyond and in between. The only thing is, their music is enchanted with special dark magic. Any dance partner you groove with, the next time you speak after you finish dancing, you will feel a special connection to them. It's a form of compelling attraction, though certainly not a love spell, it could be misconstrued as such if your character can’t tell the difference, and cannot be stopped until you tell them something you haven't told them yet. This spell is typically used in the Death Ball to make sure that anything left unsaid to a deceased person is said so that no regrets are left, but in this case… it will certainly help to make sure no one leaves Avalon with personal relationship regrets, either.


THX FR TH MMRS

At the end of the night, each person is encouraged to find a candle that speaks to them. Once they do, the candle’s flame will change to a color that matches whatever color you feel best matches your character. They are encouraged to find someone whose color either complements or matches their own. When they get close, the two flames will start to magically swirl around each other and characters will be able to mentally share memories they’ve made in Avalon with the person they’ve found. Though they may not be able to control which memories those are, they will generally be positive ones. Memories of happiness, love, relief, achievement, and more. It’s a way to share good emotions and memories of their time in Avalon, remember those who may no longer be with us in Avalon, and remember that even if the mission to the Calamity soon fails, they will have gained something precious being here in Avalon. Once at least one memory is shared from each person, the flame swirls will surround both characters and will fill them with a warm, fuzzy feeling that will last the whole night and may cause characters to be more amenable to trying things they normally wouldn’t with others.

 


Post a comment in response:

This community only allows commenting by members. You may comment here if you're a member of isleofavalon.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting