A. Agro Steph was among the first fighters to head to the city gates. As soon as she heard the strange noise outside the walls she knew it was trouble. Of course, it wasn't hard to guess. Anything new or unusual is probably trouble.
That was a couple of hours ago. Under the continuous onslaught she's starting to get tired, and that's dangerous. When she realizes her heart is pounding too hard and too fast, she decides it's time to take a break. She fights her way toward the city wall, away from the gate and the thick of the battle. There she can finally rest while keeping a careful eye on the continuing fight, and drop her staff to one hand at her side.
B. And more agro Steph struggles her way across the center of the battle, dodging and blocking attacks but otherwise ignoring the fight itself. Her instincts tell her that something is wrong, but she can't figure out what. It took a real effort to break away from her last opponent, who wasn't even a wraith. And how dumb is that? How dumb is all of this? No matter how hard she tries or how many people suffer, someone somewhere always has to do something catastrophically stupid and make things worse for everyone else.
She finally breaks clear of the fighting on the other side of the crowd, opposite the wall. It takes some distance before wraiths stop trying to get at her, but she manages it. She needs a minute to breathe, and a minute to think. She watches the fight carefully, staff at the ready, her mind racing and coming to no conclusion whatsoever.
[ooc | For questions or fight choreography/planning, contact me at flamingchemist or message this account! Otherwise, I play by ear and there's a decent chance she'll lose. ]
Stephanie Brown | DC Comics
Steph was among the first fighters to head to the city gates. As soon as she heard the strange noise outside the walls she knew it was trouble. Of course, it wasn't hard to guess. Anything new or unusual is probably trouble.
That was a couple of hours ago. Under the continuous onslaught she's starting to get tired, and that's dangerous. When she realizes her heart is pounding too hard and too fast, she decides it's time to take a break. She fights her way toward the city wall, away from the gate and the thick of the battle. There she can finally rest while keeping a careful eye on the continuing fight, and drop her staff to one hand at her side.
B. And more agro
Steph struggles her way across the center of the battle, dodging and blocking attacks but otherwise ignoring the fight itself. Her instincts tell her that something is wrong, but she can't figure out what. It took a real effort to break away from her last opponent, who wasn't even a wraith. And how dumb is that? How dumb is all of this? No matter how hard she tries or how many people suffer, someone somewhere always has to do something catastrophically stupid and make things worse for everyone else.
She finally breaks clear of the fighting on the other side of the crowd, opposite the wall. It takes some distance before wraiths stop trying to get at her, but she manages it. She needs a minute to breathe, and a minute to think. She watches the fight carefully, staff at the ready, her mind racing and coming to no conclusion whatsoever.
[ooc | For questions or fight choreography/planning, contact me at